Home » Free ebooks about game development [closed]

Free ebooks about game development [closed]


Game Design

  • The Art of Computer Game Design by Chris Crawford (1984) [PDF]
  • Balance of Power by Chris Crawford (1986) [TXT]
  • The Complete Wargames Handbook (Second Edition) by James F. Dunnigan (1997) [HTML]


  • GPU Gems (2004), GPU Gems 2 (2005), GPU Gems 3 (2007) [HTML]
  • The Cg Tutorial by Randima Fernando and Mark J. Kilgard (2003) [HTML]
  • Pangea Software’s Ultimate Game Programming Guide for Mac OS X by Brian Greenstone (2004) [PDF]
  • Invent Your Own Computer Games with Python by Al Sweigart (2010) [PDF]
  • ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0 by Wolfgang Engel (2003) [PDF]
  • ShaderX2: Introductions and Tutorials with DirectX 9.0 by Wolfgang Engel (2003) [PDF]
  • Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks by Wolfgang Engel (2002) [PDF]
  • Michael Abrash’s Graphics Programming Black Book by Michael Abrash (1997) [PDF]
  • Action Arcade Adventure Set by Diana Gruber (1994) [HTML]


  • Designing Arcade Computer Game Graphics by Ari Feldman (2000) [PDF]

Culture and Studies

  • ETC Press: ETC Press have been published plain text version of their books for free.
    • Well Played 1.0 by Drew Davidson et al (2009)
    • Beyond Fun: Serious Games and Media by Drew Davidson et al (2008)
    • Ludoliteracy: Defining, Understanding, and Supporting Games Education by José P. Zagal (2010)
    • Toward a Ludic Architecture: The Space of Play and Games by Steffen P. Walz (2010)
    • Cross-Media Communications by Drew Davidson et al (2010)
  • Trigger Happy by Steven Poole (2001) [PDF]
  • Gamer Theory 2.0 by McKenzie Wark (2007) [HTML]
  • Playing to Win by David Sirlin (2006) [HTML]
  • PSX: The Guide to the Sony Playstation By Kevin Bryan (2005) [PDF]

The Real-Time Rendering website has a good list of free books. They’re mostly about writing shaders, including books from the GPU Gems and ShaderX series.

I have never read it myself, but I keep seeing it mentioned.


I believe it is mostly text games, but near the end it covers pygame.

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